Sunday, September 30, 2012
Commissions OPEN
I'm currently taking commissions for month of October. Order are first come, first served, so be sure to place your order now to reserve a spot!
Sunday, September 23, 2012
Ashes of Babel
More concept work. Platforming up procedurally generated towers while searching for supplies to survive and climb even higher. Will you find paradise? Will you die of hypothermia trying to get there?
Partially an experiment in thinking of ways to incorporate rogue-like elements into other genres. I also seem to be really fascinated with the idea of the environment and weather being the primary antagonist to the player's goals.
Partially an experiment in thinking of ways to incorporate rogue-like elements into other genres. I also seem to be really fascinated with the idea of the environment and weather being the primary antagonist to the player's goals.
Monday, September 17, 2012
Thursday, August 30, 2012
Maidroidvania
I dreamed of a game yesterday night. I had to get it down on paper before I forgot the details. The concept isn't terribly outrageous or unusual, but I would personally really like to make this some day.
Sunday, August 19, 2012
Thursday, August 16, 2012
Wednesday, August 15, 2012
Fanart - Ai Loves Neo Geo
The Neo Geo was definitely one of the defining arcade machines of my youth. For the time it was not only an incomparable powerhouse of a video game machine, but it was also a bastion of incredibly talented and passionate developers. Ai is perhaps a less well known character, but she essentially served as the mascot for the Neo Geo system in many players' eyes.
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